Has there been any thought to getting a stickied FAQ in this forum? There are many useful resources scattered across many different places (even on diabloii.net and forums there is sometimes a missed chance at cohesion).
I personally would find it useful to have a FAQ covering stats/"facts and formulae" for each version of the game.|||A statistics FAQ will be enormous. If you are willing to collect everything then I'll help you out. Otherwise, It'd be a waste of time. The amount of info on even a small bit of D2 is big.|||I definitely agree that the amount of potential info is vast. A lot of it is posted in "other places" but not necessarily organized. I've been wondering what the best way to reference them would be in light of the rules here.
As for the actual organization, I have the idea of "What we know, and How we know it" in terms of, for example, a table of FHR breakpoints and then the exact formula for it and where that formula came from in the game code or otherwise; also thinking in terms of "help others help themselves".
Then have the info broken down by patch version and classic/expansion.
Another section could be for countering misinformation listed on common reference sites (Arreat Summit, d2data, etc).
I'm willing to help collect info as best I can (no need to reinvent any wheels if there is already an accurate source). |||Quote:
I definitely agree that the amount of potential info is vast. A lot of it is posted in "other places" but not necessarily organized. I've been wondering what the best way to reference them would be in light of the rules here.
Copy the info with name credit.
Quote:
As for the actual organization, I have the idea of "What we know, and How we know it" in terms of, for example, a table of FHR breakpoints and then the exact formula for it and where that formula came from in the game code or otherwise; also thinking in terms of "help others help themselves".
For breakpoint tables you don't have to give the formula behind it, as there aren't that many people interested in that. Those that do, tend to search for such info themselves.
Quote:
Then have the info broken down by patch version and classic/expansion.
I suggest you make a (long) list of all subjects in Diablo 2 and then go search, then I'll go and see what I have.
Quote:
Another section could be for countering misinformation listed on common reference sites (Arreat Summit, d2data, etc).
That would become the biggest section. Better ignore those.
Quote:
I'm willing to help collect info as best I can (no need to reinvent any wheels if there is already an accurate source).
Good luck.|||Here's a starter list of topics. I have sources/links in mind for most of them, but since it's no doubt incomplete I'm posting it to ask for suggestions. Some topics are listed more than once (for completeness), the idea being to use it like an index in a textbook.
Absorb
- mechanics
Affix
- level
- calc
- odds
Amulets and Rings
Andariel bug
AnimationSpeed
Area Levels
Area Maps
- Where is ...?
Attack Rating
- correct formula order for equipment
- base
Auras
- combined effects (cf. Dream)
Berserk
Blinds Target
Blocking
Bosses
- act
- unique
Bow speed
Breakpoints
Calculators
Caps/limits
Cast
- Cast animation/launch
- Casting speed
- Cast rate
Chance
- Chance of Potion Double Heal
- Chance to Block
- Chance to Cast
- Chance to cause Knockback
- Chance to Freeze
- Chance to Hit
- Chance to Pierce
Champions, champs
Charge (Paladin skill)
Charges
- synergy bug
- levels
Charms
Chest drops
- Chest drops in alvl 85 areas
- odds for unique, set, rare, magic, normal, gold, no drop
Chill duration/effect
Classic
Clvl
- best area for clvl/experience
- Clvl requirement for crafted items
Cold effect
- monster values
Cold Mastery
Color Code
Command-Line Options
Conviction
Countess rune drops
Crafting
Critical Strike
Crushing Blow
Cube
- Cubing
Curse
- monster skill levels
- shrines as
Damage
- Weapon Damage
- Ethereal Weapon Damage
Damage to Mana
Damage Modification
- Damage Reduced by
Damage Order
Deadly Strike
Defense
- Base Defense Rating
- Ignore Target Defense
Diminishing Returns
Double Heal
Drop Probability
- no drop
- calculators/accuracy
Enchant
- fire mastery * 2
Energy Shield
Enhanced Damage
Enhanced Defense
Ethereal
- chances, effects, bugs
Experience
FBR, Faster Block Rate
FCR, Faster Cast Rate
Fend
- bug?
FHR, Faster Hit Recovery
Fire Enchanted, FE
- bug
- explosion
Formulae
- code files
- sources
Frames
- FPS, frames per second
- 256
Freeze
FRW, Faster Run/Walk
Gambling
Gems
Grand Charms
Hellforge
Hidden stats
- skeleton damage
- unlisted skill/synergy effects
Hireling
Hit Blinds Target
Hit Causes Monster to Flee
- how far; duration
Hit Recovery
Horadric Cube
IAS
Ignore Target Defense
Ilvl
- output from cube recipes
Imbue, imbuing
Immune
- breaking immunities
- immunity to Amp Damage
- immunities by level/monster
- percentage of immunes in game
Item Generation
Item stats
Jewels
Knockback
Large Charms
Leech
- drain
Levels
- alvl
- clvl
- mlvl
- plvl
- qlvl
- rlvl
- slvl, max, calc
- Area Levels
- Level 85 areas
Leveling
Life
- +max, Battle Orders, vitality
- replenish
Lightning Enchanted, LE
- MSLEB
- sparks carrying cold/fire damage
Lying Character Screen
- specific wrong info
Magic Damage
Magic Damage Reduced
- Fire Wall etc.
Magic Find, MF
- MF Diminishing Returns Formulae
- odds for unique/set/rare/magic
- equipment
Magic Level
Mana Regeneration
Maximum Mana Potential
Mephisto Maps
Mercenary
Modifiers
Monster
- frames
- immunes, resists
No-drop
Off-weapon damage
Open Wounds
OSkills
Physical Resist
- global
Pierce
- table, 6 times max
Pindleskin
Players
- effect of party on experience
- /players X
- HP and experience multipliers
Poison
- poison length reduced
Potions
- thawing/antidote multiple bonus
Prefix
Prevent Monster Heal
- how long
- doesn't work on mercs
Proc'ing
- Chance to cast
Qlvl
Quest drops
Quest Rewards
- ilvl
Replenish Life
- drain life
Requirements
Rerolling
Rings and Amulets
Resistance
- similar to immune list
- spectral hit/magic resistant
Run/Walk
Runes
- finding
- forge
- Countess
Runewords, Rune Words
Set Items
- qlvl
Slow
- slows target by
Sockets
SoJ
Skill Levels
Skill tabs
- merc effects
Small Charms
Smite
- which effects work
StatsBonus (damage multipliers)
Stone of Jordan
Switch (weapon)
- which effects stay
Suffix
Superior
Synergy
Unique Items
Unsocket
Upgrade, upped
- ethereal bug
- lower stats
Vengeance Damage
Vitality
- Battle Orders/+max
Walking/Running Speed
Weapon Damage
Weapon Speed
Yards by Resolution
Zeal
1.06, 1.07, 1.08, 1.09, 1.10
Regarding the countering of misinformation, I'm intent on listing at least the most common errors that people refer to on those sites. Would be nice if GFraizer posted the list of remaining corrections he has received :lol:|||Very very nice list, and the idea of having an "index type faq" is just as nice.
:clap:
As an idea, I'd like to have "Bugs" as an index entry, linked to all pages/entries which contain the words "bug" and "bugs", and maybe a list of "features" too, as some "bugs" are "features" and some "features" are "bugs", depending mostly on who you ask...|||Thanks helvete, bug section added (knew I was forgetting something major).
The whole bug/feature debate is enough to cause :bonk: sometimes.
Here is an updated list along with some links added this time (mostly the ones easily available/rules-safe). As always, suggestions and link ideas are welcome.
Also, I've been wondering about what sort of information could go into a section about "Things that have stayed the same across all patch versions".
Absorb
- mechanics
Affix
- level
- calc
- odds
Amulets and Rings
Andariel bug
AnimationSpeed
Area Levels
- http://strategy.diabloii.net/news.ph...51#Area Levels
Area Maps
- Where is ...?
Attack Rating
- correct formula order for equipment
- base
--- http://strategy.diabloii.net/news.ph... Attack Rating
Auras
- combined effects (cf. Dream)
Berserk
Blinds Target
- see Hit Blinds Target
Blocking
- http://strategy.diabloii.net/news.ph...hance to Block
Bosses
- act
- unique
Bow speed
Breakpoints
- http://strategy.diabloii.net/news.ph...al Breakpoints
Bugs
- The Bug List
--- http://www.battle.net/forums/thread....eplay&T=120760
- bug vs. feature
Calculators
Caps/limits
Cast
- Cast animation/launch
- Casting speed
- Cast rate
Chance
- Chance of Potion Double Heal
--- see Potions
- Chance to Block
--- see Blocking
- Chance to Cast
- Chance to cause Knockback
--- see Knockback
- Chance to Freeze
--- see Freeze
- Chance to Hit
--- see To Hit
- Chance to Pierce
--- see Pierce
Champions, champs
Charge (Paladin skill)
Charges
- synergy bug
- levels
Charms
- Kronos' A Guide to Charms in 1.10
--- http://forums.diabloii.net/showthread.php?t=257640
Chest drops
- Chest drops in alvl 85 areas
--- http://strategy.diabloii.net/news.ph... alvl 85 areas
- odds for unique, set, rare, magic, normal, gold, no drop
Chill duration/effect
Classic
Clvl
- best area for clvl/experience
--- see Experience; Leveling
- see also Crafting
Cold effect
- monster values in monstats.txt
Cold Mastery
Color Code
- http://strategy.diabloii.net/news.php?id=551#Color Code
Command-Line Options
- http://strategy.diabloii.net/news.ph...d-Line Options
Conviction
Countess rune drops
- http://strategy.diabloii.net/news.ph...ess rune drops
- see also Runes; Runewords
Crafting
- Clvl requirement for crafted items
--- http://strategy.diabloii.net/news.ph... crafted items
Critical Strike
Crushing Blow
- http://strategy.diabloii.net/news.ph...#Crushing Blow
Cube
- Cubing
Curse
- monster skill levels
--- http://forums.diabloii.net/showthrea...%23post1811263
- shrines as
Damage
- Weapon Damage
--- http://strategy.diabloii.net/news.ph...#Weapon Damage
- Ethereal Weapon Damage
--- http://strategy.diabloii.net/news.ph... Weapon Damage
- see also Berserk; Vengeance Damage
Damage to Mana
Damage Modification
- Damage Reduced by
Damage Order
Deadly Strike
Defense
- Base Defense Rating
--- http://strategy.diabloii.net/news.ph...Defense Rating
- see also Ignore Target Defense
Diminishing Returns
Double Heal
- see Potions
Drop Probability
- no drop
- calculators/accuracy
Enchant
- fire mastery * 2
Energy Shield
Enhanced Damage
- see Damage
Enhanced Defense
Ethereal
- chances, effects, bugs
- see also Damage
Experience
- http://strategy.diabloii.net/news.php?id=551#Experience
FBR, Faster Block Rate
- see Breakpoints
FCR, Faster Cast Rate
- see Breakpoints
Fend
- bug?
FHR, Faster Hit Recovery
- see Breakpoints
Fire Enchanted, FE
- bug
- explosion
Formulae
- code files
- sources
Frames
- FPS, frames per second
- 256
Freeze
- http://strategy.diabloii.net/news.ph...ance to Freeze
Forge
- see Hellforge
FRW, Faster Run/Walk
Gambling
Gems
Grand Charms
Hellforge
- http://strategy.diabloii.net/news.ph...rge rune drops
- see also Runes; Runewords
Hidden stats
- skeleton damage
- unlisted skill/synergy effects
Hireling
- see Mercenary
Hit Blinds Target
- http://strategy.diabloii.net/news.ph... Blinds Target
Hit Causes Monster to Flee
- how far; duration
Hit Recovery
Horadric Cube
IAS
Ignore Target Defense
- http://strategy.diabloii.net/news.ph...Target Defense
Ilvl
- output from cube recipes
Imbue, imbuing
Immune
- breaking immunities
- immunity to Amp Damage
- immunities by level/monster
- percentage of immunes in game
Item Alteration In-Game
- Uzziah's guide
--- http://forums.diabloii.net/showthread.php?t=258325
Item Generation
Item stats
Jewels
Knockback
- http://strategy.diabloii.net/news.ph...ause Knockback
Large Charms
Leech
- drain
Levels
- post #7 of http://www.battle.net/forums/thread....eplay&t=118470
- alvl
- clvl
- mlvl
- plvl
- qlvl
- rlvl
- slvl, max, calc
- Area Levels
- Level 85 areas
Leveling
- Chart
--- http://strategy.diabloii.net/news.php?id=512
- http://strategy.diabloii.net/news.ph...Leveling Guide
Life
- +max, Battle Orders, vitality
- see also Replenish Life
Lightning Enchanted, LE
- MSLEB
- sparks carrying cold/fire damage
Lying Character Screen
- specific wrong info
Magic Damage
Magic Damage Reduced
- Fire Wall etc.
Magic Find, MF
- MF Diminishing Returns Formulae
--- http://strategy.diabloii.net/news.ph...turns Formulae
- odds for unique/set/rare/magic
--- http://forums.diabloii.net/showthread.php?t=337803
- equipment
Magic Level
Mana Regeneration
- http://strategy.diabloii.net/news.ph...a Regeneration
- see also Potions
Maximum Mana Potential
- http://strategy.diabloii.net/news.ph...Mana Potential
Mephisto Maps
- http://strategy.diabloii.net/news.ph...#Mephisto Maps
Mercenary
- http://strategy.diabloii.net/news.php?id=580
Modifiers
Monster
- frames
- immunes, resists
No-drop
Off-weapon damage
Open Wounds
- http://strategy.diabloii.net/news.ph...51#Open Wounds
OSkills
Physical Resist
- global
Pierce
- table, 6 times max
--- post #3 of http://www.battle.net/forums/thread....meplay&t=16934
Pindleskin
Players
- effect of party on experience
- /players X
- HP and experience multipliers
Poison
- poison length reduced
Potions
- http://strategy.diabloii.net/news.ph...on Double Heal
- thawing/antidote multiple bonus
Prefix
Prevent Monster Heal
- how long
- doesn't work on mercs
Proc'ing
- Chance to cast
Qlvl
Quest drops
Quest Rewards
- ilvl
Replenish Life
- http://strategy.diabloii.net/news.ph...Replenish Life
- drain life
Requirements
Rerolling
Rings and Amulets
Resistance
- similar to immune list
- spectral hit/magic resistant
Run/Walk
Runes
- finding (Urlik's Rune Finder's guide)
--- http://forums.diabloii.net/showthread.php?t=178289
- see also Countess; Hellforge
Runewords, Rune Words
Set Items
- qlvl
Slow
- slows target by
--- http://forums.diabloii.net/showthrea...%23post3457497
Sockets
- Everything You Ever Wanted to Know About Sockets
--- http://www.battle.net/forums/thread....eplay&t=116343
- Sockets, by number and ilvl
--- http://www.diabloii.net/items/sockets-list.shtml
SoJ
- see Stone of Jordan
Skill Levels
Skill tabs
- merc effects
Small Charms
Smite
- which effects work
StatsBonus (damage multipliers)
Stone of Jordan
- Stone of Jordan Magic Find FAQ by Igor Potapov
--- http://strategy.diabloii.net/news.php?id=558
Switch (weapon)
- which effects stay
Suffix
Superior
Synergy
To Hit
- http://strategy.diabloii.net/news.ph...#Chance to hit
Unique Items
Unsocket
Upgrade, upped
- ethereal bug
- lower stats
Vengeance Damage
Vitality
- Battle Orders/+max
Walking/Running Speed
- http://strategy.diabloii.net/news.ph.../Running Speed
Weapon Damage
- see Damage
Weapon Speed
Yards by Resolution
- http://strategy.diabloii.net/news.ph... by Resolution
Zeal
1.06, 1.07, 1.08, 1.09, 1.10|||[QUOTE=Psychic Watch
Absorb
- mechanics[/quote]
http://forums.diabloii.net/showthrea...ghlight=Absorb
Quote:
Affix
- level
- calc
- odds
The Affixcalc
Quote:
Amulets and Rings
One subcatagory would be the rarity of set/unique rings/ammys.
Code:
Unique Amulets Qlvl Rarity Set Amulets Qlvl Rarity
Nokozan Relic 14 20 Civerb's Icon 13 7
Eye of Etlich 20 5 Cathan's Sigil 15 7
Mahim-Oak Curio 34 5 Angelic Wings 17 7
Saracen's Chance 53 10 Vidala's Snare 19 7
The Cat's Eye 58 5 Arcanna's sign 20 1
Rising Sun 58 5 Iratha's Collar 21 7
Crescent Moon 58 5 Tal Rasha's Adj. 26 1
Atma's Scarab 60 5 Tancred's Weird 27 7
Highlord's Wrath 73 5 Telling of Beads 39 1
Mara's Caleidoscope 80 5 Total: 39+ 44
Seraph's Hymn 73 3
Metalgrid 85 2
Total: 85+ 75
Unique Rings Qlvl Rarity Set Rings Qlvl Rarity
Nagelring 10 15 Cathan's Seal 15 7
Manald Heal 20 15 Angelic Halo 17 3
Stone of Jordan 39 1 Total: 17+ 10
Dwarf Star 53 10
Raven Frost 53 10
Bul Kathos' WB 66 1
Carrion Wind 68 3
Nature's Peace 77 3
Wisp Projector 84 1
Total: 84+ 59
Quote:
Attack Rating
- correct formula order for equipment
- base
--- http://strategy.diabloii.net/news.ph... Attack Rating
AR = (Base + AR + AR/Clvl) * (1 + AR%/100)
Chill duration/effect
Chill duration is halved in NM and quarted in hell, then the monster's cold resistance lowers/increases this.
Curse
- monster skill levels
--- http://forums.diabloii.net/showthrea...%23post1811263
- shrines as
Maybe I should add the stats for those curses and shrines?
Drop Probability
- no drop
- calculators/accuracy
ATMA
Enchant
- fire mastery * 2
On melee only.
Ethereal
- chances, effects, bugs
- see also Damage
5% chance, +50% dmg or defense before +% ed. When upgrading armors the ethereal bonus is removed and for weapons and armor the durability is reset to normal values (aka non-ethereal).
Fend
- bug?
Dodge, Avoid, (blocking, hit recovery) end hit attack cycle on the server, but the client cannot do another attack again until the cycle end on his/her side.
Fire Enchanted, FE
- bug
- explosion
Deathmaster has a write-up of the bug somewhere on the SPF.
Formulae
- code files
- sources
That is too vague :/
Hidden stats
- skeleton damage
- unlisted skill/synergy effects
I think I listed skeleton dmg once in the necromancer forum.
I'll add more when I have some more time.|||I've added to your list:
Absorb
- mechanics
http://forums.diabloii.net/showthrea...ghlight=absorb
Affix
- level
- calc
- odds
http://www.diabloii.nu/affixcalc/
Amulets and Rings
Code:
Unique Amulets Qlvl Rarity Set Amulets Qlvl Rarity
Nokozan Relic 14 20 Civerb's Icon 13 7
Eye of Etlich 20 5 Cathan's Sigil 15 7
Mahim-Oak Curio 34 5 Angelic Wings 17 7
Saracen's Chance 53 10 Vidala's Snare 19 7
The Cat's Eye 58 5 Arcanna's sign 20 1
Rising Sun 58 5 Iratha's Collar 21 7
Crescent Moon 58 5 Tal Rasha's Adj. 26 1
Atma's Scarab 60 5 Tancred's Weird 27 7
Highlord's Wrath 73 5 Telling of Beads 39 1
Mara's Caleidoscope 80 5 Total: 39+ 44
Seraph's Hymn 73 3
Metalgrid 85 2
Total: 85+ 75
Unique Rings Qlvl Rarity Set Rings Qlvl Rarity
Nagelring 10 15 Cathan's Seal 15 7
Manald Heal 20 15 Angelic Halo 17 3
Stone of Jordan 39 1 Total: 17+ 10
Dwarf Star 53 10
Raven Frost 53 10
Bul Kathos' WB 66 1
Carrion Wind 68 3
Nature's Peace 77 3
Wisp Projector 84 1
Total: 84+ 59
AnimationSpeed
http://www.theamazonbasin.com/d2/for...0&#entry499474
Area Levels
- http://strategy.diabloii.net/news.p...551#Area Levels
Area Maps
- Where is ...?
http://www.battle.net/diablo2exp/maps/
Attack Rating
- correct formula order for equipment
- base
--- http://strategy.diabloii.net/news.p...e Attack Rating
Auras
- combined effects (cf. Dream)
http://www.theamazonbasin.com/d2/for...howtopic=52827
Berserk
Blinds Target
- see Hit Blinds Target
Blocking
- http://strategy.diabloii.net/news.p...Chance to Block
Bosses
- act
- unique
Bow speed
Breakpoints
- http://strategy.diabloii.net/news.p...ral Breakpoints
Bugs
- The Bug List
--- http://www.battle.net/forums/thread...meplay&T=120760
- bug vs. feature
Calculators
http://s11.invisionfree.com/Barons_B...p?showforum=40
Caps/limits
Cast
- Cast animation/launch
- Casting speed
- Cast rate
Chance
- Chance of Potion Double Heal
--- see Potions
- Chance to Block
--- see Blocking
- Chance to Cast
- Chance to cause Knockback
--- see Knockback
- Chance to Freeze
--- see Freeze
- Chance to Hit
--- see To Hit
- Chance to Pierce
--- see Pierce
Champions, champs
Charge (Paladin skill)
Charges
- synergy bug
- levels
Charms
- Kronos' A Guide to Charms in 1.10
--- http://forums.diabloii.net/showthread.php?t=257640
Chest drops
- Chest drops in alvl 85 areas
--- http://strategy.diabloii.net/news.p...n alvl 85 areas
- odds for unique, set, rare, magic, normal, gold, no drop
Chill duration/effect
Classic
Clvl
- best area for clvl/experience
--- see Experience; Leveling
- see also Crafting
Cold effect
- monster values in monstats.txt
Cold Mastery
Color Code
- http://strategy.diabloii.net/news.php?id=551#Color Code
Command-Line Options
- http://strategy.diabloii.net/news.p...nd-Line Options
Conviction
Countess rune drops
- http://strategy.diabloii.net/news.p...tess rune drops
- see also Runes; Runewords
Crafting
- Clvl requirement for crafted items
--- http://strategy.diabloii.net/news.p...r crafted items
Critical Strike
Crushing Blow
- http://strategy.diabloii.net/news.p...1#Crushing Blow
Cube
- Cubing
Curse
- monster skill levels
--- http://forums.diabloii.net/showthre...3%23post1811263
- shrines as
Damage
- Weapon Damage
--- http://strategy.diabloii.net/news.p...1#Weapon Damage
- Ethereal Weapon Damage
--- http://strategy.diabloii.net/news.p...l Weapon Damage
- see also Berserk; Vengeance Damage
Damage to Mana
Damage Modification
- Damage Reduced by
Damage Order
Deadly Strike
Defense
- Base Defense Rating
--- http://strategy.diabloii.net/news.p... Defense Rating
- see also Ignore Target Defense
Diminishing Returns
Double Heal
- see Potions
Drop Probability
- no drop
- calculators/accuracy
Enchant
- fire mastery * 2
Energy Shield
Enhanced Damage
- see Damage
Enhanced Defense
Ethereal
- chances, effects, bugs
- see also Damage
Experience
- http://strategy.diabloii.net/news.php?id=551#Experience
FBR, Faster Block Rate
- see Breakpoints
FCR, Faster Cast Rate
- see Breakpoints
Fend
- bug?
FHR, Faster Hit Recovery
- see Breakpoints
Fire Enchanted, FE
- bug
- explosion
Formulae
- code files
- sources
Frames
- FPS, frames per second
- 256
Freeze
- http://strategy.diabloii.net/news.p...hance to Freeze
Forge
- see Hellforge
FRW, Faster Run/Walk
Gambling
Gems
Grand Charms
Hellforge
- http://strategy.diabloii.net/news.p...orge rune drops
- see also Runes; Runewords
Hidden stats
- skeleton damage
- unlisted skill/synergy effects
Hireling
- see Mercenary
Hit Blinds Target
- http://strategy.diabloii.net/news.p...t Blinds Target
Hit Causes Monster to Flee
- how far; duration
Hit Recovery
Horadric Cube
IAS
Ignore Target Defense
- http://strategy.diabloii.net/news.p... Target Defense
Ilvl
- output from cube recipes
Imbue, imbuing
Immune
- breaking immunities
- immunity to Amp Damage
- immunities by level/monster
- percentage of immunes in game
Item Alteration In-Game
- Uzziah's guide
--- http://forums.diabloii.net/showthread.php?t=258325
Item Generation
Item stats
Jewels
Knockback
- http://strategy.diabloii.net/news.p...cause Knockback
Large Charms
Leech
- drain
Levels
- post #7 of http://www.battle.net/forums/thread...meplay&t=118470
- alvl
- clvl
- mlvl
- plvl
- qlvl
- rlvl
- slvl, max, calc
- Area Levels
- Level 85 areas
Leveling
- Chart
--- http://strategy.diabloii.net/news.php?id=512
- http://strategy.diabloii.net/news.p...#Leveling Guide
Life
- +max, Battle Orders, vitality
- see also Replenish Life
Lightning Enchanted, LE
- MSLEB
- sparks carrying cold/fire damage
Lying Character Screen
- specific wrong info
Magic Damage
Magic Damage Reduced
- Fire Wall etc.
Magic Find, MF
- MF Diminishing Returns Formulae
--- http://strategy.diabloii.net/news.p...eturns Formulae
- odds for unique/set/rare/magic
--- http://forums.diabloii.net/showthread.php?t=337803
- equipment
Magic Level
Mana Regeneration
- http://strategy.diabloii.net/news.p...na Regeneration
- see also Potions
Maximum Mana Potential
- http://strategy.diabloii.net/news.p... Mana Potential
Mephisto Maps
- http://strategy.diabloii.net/news.p...1#Mephisto Maps
Mercenary
- http://strategy.diabloii.net/news.php?id=580
Modifiers
Monster
- frames
- immunes, resists
No-drop
Off-weapon damage
Open Wounds
- http://strategy.diabloii.net/news.p...551#Open Wounds
OSkills
Physical Resist
- global
Pierce
- table, 6 times max
--- post #3 of http://www.battle.net/forums/thread...ameplay&t=16934
Pindleskin
Players
- effect of party on experience
- /players X
- HP and experience multipliers
Poison
- poison length reduced
Potions
- http://strategy.diabloii.net/news.p...ion Double Heal
- thawing/antidote multiple bonus
Prefix
- http://www.battle.net/diablo2exp/items/magic/
Prevent Monster Heal
- how long
- doesn't work on mercs
Proc'ing
- Chance to cast
Qlvl
- See levels
Quest drops
Quest Rewards
- ilvl
Replenish Life
- http://strategy.diabloii.net/news.p...#Replenish Life
- drain life
Requirements
Rerolling
Rings and Amulets
- See Amulets
Resistance
- similar to immune list
- spectral hit/magic resistant
Run/Walk
Runes
- finding (Urlik's Rune Finder's guide)
--- http://forums.diabloii.net/showthread.php?t=178289
- see also Countess; Hellforge
Runewords, Rune Words
- http://www.battle.net/diablo2exp/items/runewords.shtml
Set Items
- qlvl
Slow
- slows target by
--- http://forums.diabloii.net/showthre...7%23post3457497
Sockets
- Everything You Ever Wanted to Know About Sockets
--- http://www.battle.net/forums/thread...meplay&t=116343
- Sockets, by number and ilvl
--- http://www.diabloii.net/items/sockets-list.shtml
SoJ
- see Stone of Jordan
Skill Levels
Skill tabs
- merc effects
Small Charms
- http://www.battle.net/diablo2exp/items/charms.shtml
Smite
- which effects work
--- http://www.battle.net/forums/thread....mp=1#new136509
StatsBonus (damage multipliers)
Stone of Jordan
- Stone of Jordan Magic Find FAQ by Igor Potapov
--- http://strategy.diabloii.net/news.php?id=558
Switch (weapon)
- which effects stay
Suffix
- http://www.battle.net/diablo2exp/items/magic/
Superior
Synergy
Treasure Class
- http://forums.diabloii.net/showthrea...nique+monsters
- http://www.theamazonbasin.com/d2/for...howtopic=55546
To Hit
- http://strategy.diabloii.net/news.p...1#Chance to hit
Unique Items
- http://www.battle.net/diablo2exp/items/uniques.shtml
Unsocket
Upgrade, upped
- ethereal bug
--- See the bug's list (bugs)
- lower stats
--- See the bug's list (bugs)
Vengeance Damage
Vitality
- Battle Orders/+max
Walking/Running Speed
- http://strategy.diabloii.net/news.p...g/Running Speed
Weapon Damage
- see Damage
Weapon Speed
Yards by Resolution
- http://strategy.diabloii.net/news.p...s by Resolution
Zeal|||Tried a few of those links, and maybe it's just a temporary issue but it's not listing the full URL, adding the ellipses instead. None of the links I've tested work as is, this includes the Facts & Formulae page on Strategy Compendum, though that SC page is still there.
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