Saturday, April 21, 2012

Crafting question

So a friend of me told me that in order for me to be able to craft +2 skill amulets using any of the formulas, I need to be high enough level AND use an amulet dropped either by diablo, nihlatak or baal. I was wondering if anyone can confirm this? I'm only curious because I've had this game since it was launched an this is the first time I've heard about this (then again I haven't crafted much)

EDIT: If this is true, what level does my character need to be in order to have a chance to roll +2 skills on an amulet dropped byt diablo, nihlatak or baal?|||The resulting ilvl needs to be 90+. The formula is (input ilvl+clvl)/2=ilvl. So you can gamble/craft at level 92 for 100% chance for ilvl90(giving you the opertunity for +2skills.



Forgive my spelling it's late
|||Quote:








The resulting ilvl needs to be 90+. The formula is (input ilvl+clvl)/2=ilvl. So you can gamble/craft at level 92 for 100% chance for ilvl90(giving you the opertunity for +2skills.



Forgive my spelling it's late





How do I figure out the ilvl of an amulet, then?|||I depends on where it comes from, if it is dropped the ilvl is the same as the monster lvl(Baal and Nihl are lvl 99 so your garanteed a shot at 81+). If you gamble it's -4 to +5 your clvl. If you play SP GoMule(and Atma for that matter) will tell you the ilvl of any item.|||Quote:








I depends on where it comes from, if it is dropped the ilvl is the same as the monster lvl(Baal and Nihl are lvl 99 so your garanteed a shot at 81+). If you gamble it's -4 to +5 your clvl. If you play SP GoMule(and Atma for that matter) will tell you the ilvl of any item.




Ok, thank you for the quick reply. I just have one more question, if a gambled items ilvl is -4 to +5 your clvl, wouldn't you need to be at least lvl 94 for a 100% chance of ilvl 90, or did I misunderstand what you said earlier?|||Quote:








The resulting ilvl needs to be 90+. The formula is (input ilvl+clvl)/2=ilvl. So you can gamble/craft at level 92 for 100% chance for ilvl90(giving you the opertunity for +2skills.




This is not entirely correct. Since DII uses integer arithmetic (ie. truncates fractions) ilvl/2 + clvl/2 is not equal to (ilvl + clvl) / 2.

The correct formula is: new_ilvl = old_ilvl/2 + clvl/2




Quote:








Ok, thank you for the quick reply. I just have one more question, if a gambled items ilvl is -4 to +5 your clvl, wouldn't you need to be at least lvl 94 for a 100% chance of ilvl 90, or did I misunderstand what you said earlier?




Actually it is from -5 to +4, and you have to be clvl 93 to gamble and craft amulets with the same character and be guaranteed a chance of +2 skills.

EDIT:

Example clvl = 93.

A gambled amulet has ilvl in {88 to 97}

Crafting on the amulet with the same char will yield:

new_ilvl = {88 to 97}/2 + 93/2 = {44 to 48} + 46 = {90 to 94}

(ie. all crafted amulets will have 90 <= ilvl <= 94)|||Quote:








Actually it is from -5 to +4, and you have to be clvl 93 to gamble and craft amulets with the same character and be guaranteed a chance of +2 skills.

EDIT:

Example clvl = 93.

A gambled amulet has ilvl in {88 to 97}

Crafting on the amulet with the same char will yield:

new_ilvl = {88 to 97}/2 + 93/2 = {44 to 48} + 46 = {90 to 94}

(ie. all crafted amulets will have 90 <= ilvl <= 94)




Ok, I understand now. Thank you for clearing that up.|||Quote:








Actually it is from -5 to +4, and you have to be clvl 93 to gamble and craft amulets with the same character and be guaranteed a chance of +2 skills.




That you for the correction as I am tired and typing from memory.|||So If I read this correct my current lever of 93 is enough for all amulets to have an high enough lever for +2 skills?

Thought it was 95 earlier but new to crafting|||95 is where all gambled amulets that roll rare are able to get +2 skills, at level 93 20% of the gambled amulets that roll rare will not be able to get +2 skills. As described by Thomas you only need a level 93 char for crafting.

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